So far I wanted to do another animation of an intense, twitchy expression, the kind that implies your at breaking point, but this time in colour. This character had to be as if coming right up to your face. So much so that you should be able to feel the heat coming off his cheeks. I've been trying to make the cheek and eyelid the foreground to try and create this impression but so far I'm not sure if it has worked. I'll continue on it though. Experimenting with flesh tones Ex
Projecting my animations onto a building will be the biggest doable thing to do with in reason. I want to see anyway if bigger is necessarily better for something like this. Even if the animation doesn't turn out the way I was imagining it to be then that's OK because at least I can say that I tried my had at doing something not many people have done before. My main inspiration for this has been Krzyztof Wodiczko, a polish artist who's been projecting onto buildings since the
Now that I've fully established for myself that I want to see my animations displayed on a building, I now have to get some ideas, plans and advice on how to properly do it. I've teamed up with Sam Cook on my course who's doing curating for his project who will be really handy to have on board to get this thing rolling. He tells me that the man who organised the Thrown Gauntlet Art Festival this week is going to be like a company and will be wanting more art to be involved wi
My tutor explained to me that the animations I've been making were my best pieces during the assessments and encouraged me to continue with them further. This gave me a big confidence boost because the animations have been the best things for me to make as well. I've steadily been going bigger and and longer with these animations, as you do with anything the longer you have at it. But I also want to go bigger with my displaying of them. They animations are bold, bright, visua
George Condo is an American artist who, influenced by a whole range of artists, makes work along the theme that he invented called ‘Psychological Cubism’. I should mention I have used this artist before in last terms work because I was highly influenced by his explanation of what he called ‘A State of Mind’ to produce my wacky short animations. This explanation about a state of mind being, as he said in an interview: ‘Through the typography of the face you can convey the inne
Brainstorming My hand written notes of my brainstorm. Following on from last terms project where I wanted to make art that took the piss out of people who made a fuss out of nothing, which could be translated as complaining, I've been brainstorming themes that could follow on from this topic. I have a thought to explore further into why we behave like this. The more widely discussed reasons for this as explained by Will Bowen, who I looked at last term, in his talk on complai